All of the summons are just to confuse the AI's target selection. The two sword and board just sit there and soak up hits, summon guy actually puts out reasonable damage too as a bonus. 2:1 Int:Con Far out man, elemental affinity, pawn. One hydro- mage with enough necro for on the edge if you aren't going necro for damage, enough poly for invis and a point in summoning.Normal bow traits, pawn, hothead, elemental ranger. Stats are 2:1 fin and con (wits is completely worthless). One human bowman with 2 in poly (for invis), 2 in hydro for cryo stasis and 3 in necro (for on the edge) 1 summon for incarnate with everything else in damage skills.Same as above except summoning instead of leadership and necromancy for cooldown.Comeback kid, five star diner and living armor are important. Enough base str to equip current tier armor (str bonuses from that armor will prevent it being dropped on weakened).
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